Psychonauts 2 will feature an invincibility toggle to enable “all ages, all possible needs” to enjoy the game –

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“It’s an ongoing and important process for our industry and a challenge we need to meet.”

Psychonauts 2 will feature an invincibility mode to enable more people to beat the game.

In response to a tweet from Xbox that said “beating the game on the lowest difficulty is still beating the game, the studio tweeted: “If you beat Psychonauts 2 with the invincibility toggle on, you still beat P2.”

“All people should be able to enjoy games,” a later tweet insisted (thanks, TheGamer). “All ages, all possible needs. It’s an ongoing and important process for our industry and a challenge we need to me[e]t.

“End of the day? We want you to have fun, to laugh, to experience a story that affects you. On whatever terms you want.”

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Another tweet teased: “‘Uh, excuse me I beat Sword Guy Serious Time on a no hit hard mode and if [you] didn’t do that I don’t respect you. and like, can you even comment on things if you’re not diamond six rank in shooty mcBlam? I don’t think so’. Cool bud. you’re soooo cool!”

As you might well expect, the tweet has prompted the usual mix of terrible and terrific responses from fans, although which is which will depend upon your viewpoint, I guess.

Psychonauts 2 is scheduled to released on 25th August. The third-person platformer has seen a series of delays, with developer Double Fine previously explaining that it needed more time to bring it up to standard, and that the studio needed time to adjust to its acquisition by Microsoft.

When the game does land later this year, you can expect to find it on Xbox One, Xbox Series X/S, Xbox Cloud Gaming, PlayStation 4, PlayStation 5 and PC. It will also be available on Xbox Game Pass from day one, and has reportedly been developed with “no crunch”.

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