Gaming Headset Market Value is Set to Grow by USD 1.28 Billion from 2021 to 2026, By Technology, Product, Distribution Channel, and Geography – Forecast and Analysis 2022-2026 – Yahoo Finance

NEW YORK, Aug. 3, 2022 /PRNewswire/ — The GAMING HEADSET MARKET is a part of the global interactive home entertainment industry within the global media and entertainment sector. The super parent global media and entertainment sector covers companies offering products, services, and solutions in advertising, broadcasting, cable and satellite, publishing, movies and entertainment, interactive home entertainment, and interactive media and services. The gaming headset market is expected to progress at a CAGR of 7.52% with moderate pace from 2021 to 2026. Moreover, the Y-O-Y growth rate of 2022 for the market is estimated at 6.5%. The report provides a detailed analysis of drivers & opportunities, top winning strategies, competitive scenarios, future market trends, market size & estimations, and major investment pockets.
Browse summary of the research report for more additional information about the GAMING HEADSET MARKET
Segmentation Analysis by Region
The gaming headset market is segmented by Geography (APAC, North America, Europe, Middle East and Africa, and South America).
34% of the market’s growth will originate from APAC during the forecast period. Japan and China are the key markets for gaming headsets in APAC. Market growth in this region will be faster than the growth of the market in other regions.
The growing gaming market in emerging countries such as India, Taiwan, and Indonesia will facilitate the gaming headset market growth in APAC over the forecast period.
For more key highlights on the regional market share of most of the above-mentioned countries. REQUEST FREE SAMPLE COPY (INCLUDING GRAPHS & TABLES) OF THIS REPORT
Segmentation Analysis by Product, Technology, and Distribution Channel
The gaming headset market is segmented by Product (console gaming headsets and PC gaming headsets), Technology (wired gaming headsets and wireless gaming headsets), and Distribution Channel (online and offline).
The gaming headset market share growth in the console gaming headsets segment will be significant during the forecast period. The major driver for this segment is the growth in the massively multiplayer online game (MMOG) segment. 
Technological advances have led to the emergence of HD displays and audio devices that have HDMI and wireless networks. These add-ons, easy-to-connect consoles, and advanced audio systems provide gamers with a life-like gaming experience. 
DOWNLOAD FREE SAMPLE COPY OF THIS REPORT Using Business Email ID to Gain Further Insights on the Market Contribution of Various Segments on Higher Priority
Gaming Headset Market Drivers
Growth in global e-sports market
Technological developments and product innovation
Sophisticated techniques in gaming
Gaming Headset Market Trends
Technological trends
Reduction in size of wireless headsets
Improved wireless connectivity
Find additional information about various other market Drivers & Trends available with Technavio. READ FREE SAMPLE COPY OF THIS REPORT
Vendor Insights
The gaming headset market report also offers information on several market vendors, including ASUSTeK Computer Inc., Audio Technica US Inc., Corsair Gaming Inc., Creative Technology Ltd., Dell Technologies Inc., EKSA TECHNOLOGY Pvt. Ltd., HP Inc., Kingston Technology Co. Inc., Lenovo Group Ltd., Logitech International SA, Mad Catz Global Ltd., Plantronics Inc., Razer Inc., Sennheiser Electronic GmbH and Co. KG, Sentey Inc., SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, and Turtle Beach Corp. among others. Moreover, the market is fragmented and the vendors are deploying growth strategies such as focusing on localizing the peripherals for different regions based on the gaming culture existing in the country/region to compete in the market.
Audio Technica US Inc. – The company offers motorcycle headlights such as LED high and low beam lamps, LED signal lamps, Xenon headlight lamps, and Halogen headlight lamps.
Creative Technology Ltd. – The company offers motorcycle headlights such as high and low beam LEDs.
HP Inc. – The company offers motorcycle headlights such as HLA 551, HLA 557, HLA 560, and HLA 561.
Find additional highlights on the vendors and their product offerings. VIEW FREE SAMPLE REPORT OF THIS MARKET
Didn’t Find What You Were Looking For? Customize Report-
Don’t miss out on the opportunity to speak to our analyst and know more insights about this market report. Our analysts can also help you customize this report according to your needs. Our analysts and industry experts will work directly with you to understand your requirements and provide you with customized data in a short amount of time.
Speak to our Analyst now! to take full advantage of every opportunity using competitive analysis created just for you
Here are Some Similar Topics-
Browse Summary of the WIRELESS GAMING HEADSET MARKET by Technology and Geographic Landscape – Forecast and Analysis 2020-2024: The market value is set to grow by USD 998.69 million, progressing at a CAGR of over 13% from 2019 to 2024, as per the latest report by Technavio. 30% of the market’s growth will originate from APAC during the forecast period. China is the critical market for the wireless gaming headset market in APAC due to the rise in the number of e-sports tournaments and a considerable expansion of the online gamers’ community in the country.
Browse Summary of the GAMING SIMULATORS MARKET by End-user, Component, Type, and Geography – Forecast and Analysis 2020-2024: The market value is set to grow by USD 7.21 billion from 2019 to 2024, as per the latest report by Technavio. The gaming stimulators market share growth in the commercial segment will be significant during the forecast period.
Gaming Headset Market Scope
Report Coverage
Details
Page number
120
Base year
2021
Forecast period
2022-2026
Growth momentum & CAGR
Accelerate at a CAGR of 7.52%
Market growth 2022-2026
$ 1.28 billion
Market structure
Fragmented
YoY growth (%)
6.5
Regional analysis
APAC, North America, Europe, Middle East and Africa, and South America
Performing market contribution
APAC at 34%
Key consumer countries
US, China, Japan, Germany, and UK
Competitive landscape
Leading companies, competitive strategies, consumer engagement scope
Companies profiled
ASUSTeK Computer Inc., Audio Technica US Inc., Corsair Gaming Inc., Creative Technology Ltd., Dell Technologies Inc., EKSA TECHNOLOGY Pvt. Ltd., HP Inc., Kingston Technology Co. Inc., Lenovo Group Ltd., Logitech International SA, Mad Catz Global Ltd., Plantronics Inc., Razer Inc., Sennheiser Electronic GmbH and Co. KG, Sentey Inc., SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, and Turtle Beach Corp.
Market Dynamics
Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID 19 impact and future consumer dynamics, and market condition analysis for the forecast period.
Customization preview
If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.
Browse for Technavio “COMMUNICATION SERVICES MARKET” Research Reports
Table of Contents
1 Executive Summary
1.1 Market overview
2 Market Landscape
2.1 Market ecosystem
3 Market Sizing
3.1 Market definition
3.2 Market segment analysis
3.3 Market size 2021
3.4 Market outlook: Forecast for 2021-2026
4 Five Forces Analysis
4.1 Five forces summary
4.2 Bargaining power of buyers
4.3 Bargaining power of suppliers
4.4 Threat of new entrants
4.5 Threat of substitutes
4.6 Threat of rivalry
4.7 Market condition
5 Market Segmentation by Product
5.1 Market segments
5.2 Comparison by Product
5.3 Console gaming headsets – Market size and forecast 2021-2026
5.4 PC gaming headsets – Market size and forecast 2021-2026
5.5 Market opportunity by Product
6 Market Segmentation by Technology
6.1 Market segments
6.2 Comparison by Technology
6.3 Wired gaming headsets – Market size and forecast 2021-2026
6.4 Wireless gaming headsets – Market size and forecast 2021-2026
6.5 Market opportunity by Technology
7 Market Segmentation by Distribution Channel
7.1 Market segments
7.2 Comparison by Distribution Channel
7.3 Online – Market size and forecast 2021-2026
7.4 Offline – Market size and forecast 2021-2026
7.5 Market opportunity by Distribution Channel
8 Customer Landscape
8.1 Customer landscape overview
9 Geographic Landscape
9.1 Geographic segmentation
9.2 Geographic comparison
9.3 APAC – Market size and forecast 2021-2026
9.4 North America – Market size and forecast 2021-2026
9.5 Europe – Market size and forecast 2021-2026
9.6 Middle East and Africa – Market size and forecast 2021-2026
9.7 South America – Market size and forecast 2021-2026
9.8 US – Market size and forecast 2021-2026
9.9 China – Market size and forecast 2021-2026
9.10 Germany – Market size and forecast 2021-2026
9.11 UK – Market size and forecast 2021-2026
9.12 Japan – Market size and forecast 2021-2026
9.13 Market opportunity by geography
10 Drivers, Challenges, and Trends
10.1 Market drivers
10.2 Market challenges
10.3 Impact of drivers and challenges
10.4 Market trends
11 Vendor Landscape
11.1 Overview
11.2 Vendor landscape
11.3 Landscape disruption
11.4 Industry risks
12 Vendor Analysis
12.1 Vendors covered
12.2 Market positioning of vendors
12.3 Corsair Gaming Inc.
12.4 Creative Technology Ltd.
12.5 Logitech International SA
12.6 Plantronics Inc.
12.7 Razer Inc.
12.8 Sennheiser Electronic GmbH and Co. KG
12.9 Skullcandy Inc.
12.10 Sony Group Corp.
12.11 SteelSeries ApS
12.12 Turtle Beach Corp.
13 Appendix
13.1 Scope of the report
13.2 Inclusions and exclusions checklist
13.3 Currency conversion rates for US$
13.4 Research methodology
13.5 List of abbreviations
About Us
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio’s report library Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
Contact
Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/
View original content to download multimedia:https://www.prnewswire.com/news-releases/gaming-headset-market-value-is-set-to-grow-by-usd-1-28-billion-from-2021-to-2026–by-technology-product-distribution-channel-and-geography—forecast-and-analysis-2022-2026–301598686.html
SOURCE Technavio
The Wall Street CEO used the dated reference in a call with wealthy clients last week.
(Bloomberg) — Tesla Inc.’s Elon Musk contributed a column to the official publication of the Cyberspace Administration of China, the powerful agency that oversees data security for companies from Alibaba to Tencent and works with other government entities to censor online content.Most Read from BloombergSaudi Billionaire Made $500 Million Russia Bet at War OnsetHow the US Toppled the World’s Most Powerful Gold TraderWill Housing Prices Flatten — or Collapse?Ukraine Latest: First UN Wheat Cargo
The “crying CEO” said he never intended to become a viral phenomenon. Braden Wallake’s emotional LinkedIn post about having to lay off employees at his Ohio-based marketing-services company became the talk of social media this past week. “I think I have 22,000 connections on LinkedIn and for most of my posts I get 20 engagements and a couple of comments,” he said in an interview on Friday afternoon.
Surging U.S. output, set against fading demand from China, as global oil prices on the back foot again Monday and adding further downward pressure to domestic gas prices.
The analysts covering Hut 8 Mining Corp. ( TSE:HUT ) delivered a dose of negativity to shareholders today, by making a…
UK’s first four-day week trial battles staff confusion and rota chaos Saudi Aramco rakes in record £40bn profit FTSE 100 falters as focus turns to inflation data Lucy Burton: Soaring bills will turn the Great Resignation into the Great Unretirement Sign up here for our daily business briefing newsletter
Mortgage lending giant Wells Fargo is planning a retreat in its home-lending activities, according to a published report.
America's tech giants are taking a modern-day crash course in India's ancient caste system, with Apple emerging as an early leader in policies to rid Silicon Valley of a rigid hierarchy that's segregated Indians for generations. Apple, the world's biggest listed company, updated its general employee conduct policy about two years ago to explicitly prohibit discrimination on the basis of caste, which it added alongside existing categories such as race, religion, gender, age and ancestry. The inclusion of the new category, which hasn't been previously reported, goes beyond U.S. discrimination laws, which do not explicitly ban casteism.
When looking for the best artificial intelligence stocks to buy, identify companies using AI technology to improve products or gain a strategic edge, such as Google, Microsoft and Nvidia.
Knowing how much you need for retirement is multi-factored: It’s not just about how much you saved, it’s also about knowing how much you will spend on a monthly basis. “Typically, people need around 70% to 80% of the pre-retirement income in retirement to maintain a lifestyle,” says certified financial planner Spencer Betts of Bickling Financial Services.
Unity Software’s board recommended shareholders vote against the $17.5 billion buyout offer from AppLovin, urging them instead to vote in favor of Unity’s planned deal to buy ironSource.
How much difference would $200,000 make to your retirement nest egg? If you decide you can retire comfortably with $200,000 less in savings, how much sooner could you retire? Now, 401(k) members say they'll need only $1.7 million for retirement.
Grantham remains ultra bearish. But this trio may offer some protection.
Quiet quitting: More employees burned out by COVID-era workloads say they'll do what's required in their jobs but won't go above and beyond.
FUTURES MOVERS Oil prices fell sharply on Monday after weak economic data from China raised fears that a slowing global economy will reduced demand for energy products.Price action West Texas Intermediate crude for September (CL) (CL00) (CLU22) delivery fell $4.
Since then, congress announced it is making changes to the $7,500 federal electric vehicle tax credit, meaning that it becomes much harder to get that sweet, sweet tax deduction. The two major changes are that the tax credit will becomes means-tested (i.e. Various car manufacturers have scrambled to figure out how to react, but VinFast is taking more extreme steps than most, promising that if you have a pre-order with the manufacturer and you are no longer eligible for the tax rebate, they'll give you a $7,500 discount on the car instead.
Some Gen Zers are abandoning financial caution to invest in themselves and experiences instead.
McDonald’s has kicked off a recruitment drive to hire more over-50s, amid a scramble by businesses across the country to fill jobs with retirees.
(Bloomberg) — Most Read from BloombergSaudi Billionaire Made $500 Million Russia Bet at War OnsetHow the US Toppled the World’s Most Powerful Gold TraderWill Housing Prices Flatten — or Collapse?Ukraine Latest: First UN Wheat Cargo Sets Sail for EthiopiaWells Fargo Plans Major Retreat From Mortgage Business It Long DominatedThe Saudi government’s oil income almost doubled in the second quarter even as state-controlled producer Aramco held dividends unchanged.The oil giant made payments to the g
The earnings test is a formula that withholds a portion of benefits if your wage income exceeds a set level.

source

Leave a Reply

Your email address will not be published. Required fields are marked *